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Goddess of Victory: Nikke is a unique mobile game, but will free-to-play players be able to keep up? Is Nikke pay-to-win?
When dealing with gacha games, it isn’t surprising to find out that many of them make it difficult for F2P players to progress to late-game activities.
We’ll cut to the chase. Right now, Goddess of Victory: Nikke leans heavily into pay-to-win elements if you care about following metas and having the best SSR characters.
Why is Goddess of Victory: Nikke pay-to-win?
Now that we’re starting to reach end game, we’re seeing the cracks in the system.
For one, Nikke uses a gacha system that leans heavily on SSR units.
The issue is that the SSR pool is huge, while the SR pool is small. That means the chance of sniping your favorite rare unit is extremely low.
What is the SSR rate in Goddess of Victory: Nikke?
Honestly, the SSR rate is solid in the game at 4%. But again, with so many SSR units, the chance of getting the character you want is less than 1%.
Note: there is a wishlist feature that helps these rates a bit.
Paid banners and expensive pulls
On top of the weird rates, it costs over $20 USD for a single-ten pull. Each 10 pull is 3,000 Gems.
Combine that with a banner that only lets you pull with purchased Gems and you have a system that, honestly, isn’t great.
While other games can get expensive when pulling for characters (Genshin Impact, for example), everything combined with Nikke makes the experience annoying, to say the least.
Oh, don’t forget the 160 wall in Nikke
One last thing that makes this game P2W is what many players refer to as the “160 wall.”
Essentially, to reach the highest character levels in the game, players must have at least three duplicates of five SSR characters to push past level 160.
Players must overcome this wall in order to participate in the end-game content. But again, with so many SSR characters, doing this can be difficult for F2P players and low spenders.
Should you play Nikke?
At the end of the day, we’re enjoying the gameplay of Goddess of Victory: Nikke. We haven’t reached end-game activities yet, but we’re enjoying the journey.
It’s mostly an AFK game, but the visuals are crisp, the characters are cool, and the UI and navigation is solid.
That said, it does look like the game leans pretty heavily into the paid aspect of gacha games, so keep that in mind if you decide to dive in.
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